#pragma once #include int video_init(void); int video_putchar(int c); struct video_point { int32_t x; int32_t y; }; struct video_size { int32_t width; int32_t height; }; struct video_rect { struct video_point pos; struct video_size size; }; struct video_color { uint8_t red; uint8_t green; uint8_t blue; uint8_t alpha; };